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13: The Great Wheel of the Fates
1: Steer of Heaven
2: Two Faces of Earth and Sky
3: Claws of the Tide King
4: Crown of the Sphinx
5: Queen of the Blood Moon
6: Balance of the World
7: Touch of Death
8: Arrow of Fire
9: Dweller in the Deep
10: River of Night's Dreaming
11: Mirror of the Sea
12: Golden Ram
13: The Great Wheel of the Fates
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Mystery Information
Code
Name
Short Description
Flavour Text
Khnum! Potter of Heaven! Unmake my clay and make of me a new vessel!
Mystery Type
Greater Mystery
Paramount Mystery
Zodiac Mystery
Special
(Using "Special" requires a conversation.)
Effect Type
Add champions
Arena
Buff
Buff Characters
Buff Warband
Buff, Tribute de-buff
Challenge buff
Curse
Divination
Healing
Metamagic
Natural Disaster
Philosopher Buff
Plot
Power Up
Quest buff
Quest Buff
Route Creator
Route Destroyer
Route Disruptor
Route Mover
Special
Summons
Transmute
Tribute Effector
Tribute Stealer
Warleader Buff
World Forge
Other
Casting
Drachma
Quintessence
Blood
Extra Requirements
Sign Requirement
Taurus
Gemini
Cancer
Leo
Virgo
Libra
Scorpio
Sagittarius
Capricorn
Aquarius
Pisces
Aries
Special
Effects
Roleplay & Effects
This Greater Mystery allows for a character to be remade on the Potter's Wheel of Khnum, He whose clay makes all things. The target of this Greater Mystery must be willing to undergo it. The Mystery can be used to remake one of three aspects of a character as follows. REMAKE THE BODY: this allows a character to change class mid-Annual; they lose all knowledge and skills of their previous class and acquire the kit skills of a standard member of their new class. They will be for all intents and purposes their new class for the rest of the Annual. REMAKE THE BLOOD: this allows the character targeted to change their blood harmonics from whatever nation they currently are to Egyptian. This change is permanent. All benefits, blessings and effects of the blood are lost. REMAKE THE SOUL: this allows the character targeted to have their body remade whole and intact, undoing any of the Rites of Isis worked on them, and possibly undoing any other philosophical or magical transformations or changes they have undergone. Each casting of the Wheel of Khnum may change one alone of the factors above. The Wheel may be cast a total of three times during the Final Annual using this focus. By increasing the cost by 15 drachma and the number of casting philosophers by one, another target may be added to the casting of the Wheel up to a maximum of four targets.
Enhancements
Make it so.