Mímir
Greater Mysteries
Kudos
Blessings
Players
Greater Mysteries
Lesser Mysteries
Artefacts
Journals
Briefings
Public Wiki Archive
13: The Great Wheel of the Fates
1: Steer of Heaven
2: Two Faces of Earth and Sky
3: Claws of the Tide King
4: Crown of the Sphinx
5: Queen of the Blood Moon
6: Balance of the World
7: Touch of Death
8: Arrow of Fire
9: Dweller in the Deep
10: River of Night's Dreaming
11: Mirror of the Sea
12: Golden Ram
13: The Great Wheel of the Fates
List Mysteries
Add Mystery
Import Mysteries
Mysteries Cast
Print All
Edit Greater Mystery
Mystery Information
Code
Name
Short Description
Flavour Text
In the gift of the Golden King are many titles
Mystery Type
Greater Mystery
Paramount Mystery
Zodiac Mystery
Special
(Using "Special" requires a conversation.)
Effect Type
Add champions
Arena
Buff
Buff Characters
Buff Warband
Buff, Tribute de-buff
Challenge buff
Curse
Divination
Healing
Metamagic
Natural Disaster
Philosopher Buff
Plot
Power Up
Quest buff
Quest Buff
Route Creator
Route Destroyer
Route Disruptor
Route Mover
Special
Summons
Transmute
Tribute Effector
Tribute Stealer
Warleader Buff
World Forge
Other
Casting
Drachma
Quintessence
Blood
Extra Requirements
Sign Requirement
Taurus
Gemini
Cancer
Leo
Virgo
Libra
Scorpio
Sagittarius
Capricorn
Aquarius
Pisces
Aries
Special
Effects
Roleplay & Effects
This Greater Mystery empowers a Warleader to transfer control of up to one third (rounding down) of the cities he owns to other warleaders within the same Vision and Nation. The Deeds of Charter for those cities must be transferred in an open ceremony under the auspices of this mystery and it cannot be cast while an Arena combat session in underway (i.e. between the hours of Friday 1830-2100, Saturday 10am-4pm. It cannot be cast at all after 5pm Saturday. This Greater Mysteryt must recieve assent from a god or being becoming a god, and will, almost certainly, elicit a negative reaction from the gods of the pantheon in question as it directly subverts their privileges.
Enhancements
Make it so.