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13: The Great Wheel of the Fates
1: Steer of Heaven
2: Two Faces of Earth and Sky
3: Claws of the Tide King
4: Crown of the Sphinx
5: Queen of the Blood Moon
6: Balance of the World
7: Touch of Death
8: Arrow of Fire
9: Dweller in the Deep
10: River of Night's Dreaming
11: Mirror of the Sea
12: Golden Ram
13: The Great Wheel of the Fates
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Mystery Information
Code
Name
Short Description
Flavour Text
Eighth am I. No door is barred to me.
Mystery Type
Greater Mystery
Paramount Mystery
Zodiac Mystery
Special
(Using "Special" requires a conversation.)
Effect Type
Add champions
Arena
Buff
Buff Characters
Buff Warband
Buff, Tribute de-buff
Challenge buff
Curse
Divination
Healing
Metamagic
Natural Disaster
Philosopher Buff
Plot
Power Up
Quest buff
Quest Buff
Route Creator
Route Destroyer
Route Disruptor
Route Mover
Special
Summons
Transmute
Tribute Effector
Tribute Stealer
Warleader Buff
World Forge
Other
Casting
Drachma
Quintessence
Blood
Extra Requirements
Sign Requirement
Taurus
Gemini
Cancer
Leo
Virgo
Libra
Scorpio
Sagittarius
Capricorn
Aquarius
Pisces
Aries
Special
Effects
Roleplay & Effects
This Mystery must be cast with the use of a PARAMOUNT FOCUS and must be targeted on a character who is in physical contact with the focus. This rite allows the targeted character to OPEN GATE OF HORN directly to the audience space where the gods meet with the priests whenever an audience is underway, and can under certain circumstances allow access the realm of the gods beyond. This Mystery can be enhanced by using a KEY PARAMOUNT MYSTERY. The element of the Key Mystery used will dictate the nature of the modification, and will align the humours of the target to the requisite element. If the KEY rite is cast at the same time as this mystery, the benefits of consuming quintessence of a specific type associated with the KEY are enhanced and those of consuming the other three types are reduced. To be made permanent this Mystery must be used in conjunction with a KEY and a LOCK. Different combinations of KEY and LOCK mystery will have differing modifications on the effects of this Mystery. If this rite is cast without a LOCK, then the effects of the mystery are only in play until the end of the Annual where the rite is cast.
Enhancements
Make it so.